









T-Shirt created for a branding assignment of a mock company I created.
Created in: Adobe Illustrator CS6
Date: August 13, 2012

Business card created for a branding assignment of a mock company I created.
Created in: Adobe Illustrator CS6
Date: August 10, 2012

Plushie box created for a branding assignment of a mock company I created.
Created in: Adobe Illustrator CS6
Date: August 12, 2012

Mock website created for a branding assignment of a mock company I created.
Created in: Adobe Illustrator CS6
Date: August 16, 2012
Ouya, Chrome, and Windows 7 assets do not belong to me.

Part 1 of a recreation of an established website's interface to allow myself to get a better understanding of why certain decisions were made and how those decisions influence the end result. Pieces were created with the intent of being able to hang them up in a room to let a user experience the website in person after completion (this piece is nearly 14 feet long).
Created in: Adobe Illustrator CS6
Date: May 14, 2013
MouseHunt is copyright of HitGrab Inc.

Part 2 of a recreation of an established website's interface to allow myself to get a better understanding of why certain design decisions were made and how those decisions influence the end result. Pieces were created with the intent of being able to hang them up in a room to let a user experience the website in person after completion (this piece is nearly 9 feet tall).
Created in: Adobe Illustrator CS6
Date: May 14, 2013
MouseHunt is copyright of HitGrab Inc.

A MouseHunt news flier I made for the game's 2013 Halloween Event. I got tired of referring back to the official news release from the company because it was a big ball of black text on a white background. I took art assets from the game, text from the official news release, and wrote some of my own text to create this. All of the feedback I received from the game's community was positive.
Created in: Adobe Photoshop CS6
Date: October 31, 2013
MouseHunt is copyright of HitGrab Inc.

Design your own interface assignment.
This theoretical device is a touch screen universal remote. The problem is that as we accept more and more devices into our living rooms, the remotes become more and more complicated to accommodate everything at once. A touch screen device can solve that by changing the amount, size, and location of buttons in an instant allowing only the necessary buttons to be viewed at one time. If the device ever came to be it would (hopefully) also be integrated with Tactus Technology.
Date: December 17, 2012